7 inline void dump(glm::mat4 m) {
8 for (int i = 0; i < 4; i++)
9 fprintf(stderr, "%f,%f,%f,%f\n", m[i][0], m[i][1], m[i][2], m[i][3]);
12 inline void dump(glm::vec4 v) {
13 fprintf(stderr, "{%f,%f,%f,%f}\n", v.x, v.y, v.z, v.w);
15 inline void dump(glm::vec3 v) {
16 fprintf(stderr, "{%f,%f,%f}\n", v.x, v.y, v.z);
18 inline void dump(glm::vec2 v) { fprintf(stderr, "{%f,%f}\n", v.x, v.y); }
22 short dx /* Width */, dy /* Height */, head2;
23 char pic[600 * 400][3];
25 char tgahead[12] = {0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
26 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
29 float width = 600, height = 400;
30 TGA *tga = (TGA *)malloc(sizeof(TGA));
31 memcpy(tga->head, tgahead, 12);
35 // TODO: flip -- the image is upside down so far
36 glReadPixels(0, 0, width, height, GL_BGR, GL_UNSIGNED_BYTE, tga->pic[0]);
37 FILE *cc = fopen("fbo.tga", "wb");
38 fwrite(tga, 1, (18 + 3 * width * height), cc);