Model::Node *top = chest->find("top");
top->model = glm::translate(glm::mat4(1), glm::vec3(0, 1, -1));
top->model = glm::rotate(top->model, sin(d / 2.5f) * 0.5f, glm::vec3(1, 0, 0));
top->model = glm::translate(top->model, glm::vec3(0, -1, 1));
Model::Node *top = chest->find("top");
top->model = glm::translate(glm::mat4(1), glm::vec3(0, 1, -1));
top->model = glm::rotate(top->model, sin(d / 2.5f) * 0.5f, glm::vec3(1, 0, 0));
top->model = glm::translate(top->model, glm::vec3(0, -1, 1));