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Update shader errors, add back brdffrag
[opengl.git]
/
image.hpp
diff --git
a/image.hpp
b/image.hpp
index 5a75b0daa6add203c96c2f155ca44638c1ba0600..f87fd98a7370a7b3fd546ec7c9760cd8a0008eb9 100644
(file)
--- a/
image.hpp
+++ b/
image.hpp
@@
-28,6
+28,7
@@
class Image {
CGColorSpaceRef colorSpace;
GLfloat _width, _height;
size_t bitsPerComponent;
+ bool usesFloat() const;
#endif
};