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Update shader errors, add back brdffrag
[opengl.git]
/
CMakeLists.txt
diff --git
a/CMakeLists.txt
b/CMakeLists.txt
index 2e6b60c989bbf9efc503d5e52d9e1964800b7e45..dbd4180d0cd793e32e52d2549261820d404857e7 100644
(file)
--- a/
CMakeLists.txt
+++ b/
CMakeLists.txt
@@
-2,7
+2,7
@@
cmake_minimum_required(VERSION 2.6)
project(opengl)
set(CMAKE_BINARY_DIR "bin")
set(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR})
-add_executable(main main.cpp)
+add_executable(main main.cpp
model.cpp
)
find_package(OpenGL REQUIRED)
include_directories(${OPENGL_INCLUDE_DIRS})