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Add specular and normal mapping
[opengl.git]
/
main.cpp
2018-11-02
Luke Lau
Add specular and normal mapping
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2018-10-31
Luke Lau
Add basics of materials
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2018-10-30
Luke Lau
Object hierarchies
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2018-10-26
Luke Lau
Work on assignment 4
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2018-10-15
Luke Lau
Allow upside-down(ish) camera angles
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2018-10-15
Luke Lau
Do assignment 3
assignment-3
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2018-10-12
Luke Lau
Add belly to triangle
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2018-10-12
Luke Lau
Add solid shader and light cube thing
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2018-10-11
Luke Lau
Add Phong lighting
phong
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2018-10-09
Luke Lau
Fix typo
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2018-10-08
Luke Lau
Add assignment 2 report
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2018-10-08
Luke Lau
Implement proper movement and camera controls
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