Remove unused vars
authorLuke Lau <luke_lau@icloud.com>
Mon, 10 Feb 2020 02:53:07 +0000 (02:53 +0000)
committerLuke Lau <luke_lau@icloud.com>
Mon, 10 Feb 2020 02:53:07 +0000 (02:53 +0000)
material.cpp
material.hpp

index 32bf9e0fef2d9b609265955a1c455cc64ef99fef..9ed7e9029401a859dc1428f39e091deecfeefa9b 100644 (file)
@@ -35,7 +35,6 @@ Material::Texture::Texture(const aiString fileName, const aiScene &scene) {
        glBindTexture(GL_TEXTURE_2D, texId);
        
        std::string path;
-       unsigned char *data;
        if (fileName.data[0] == '*') {
                // embedded
                int embIdx = atoi(&fileName.data[1]);
index c814c9eab8451bc23b0a418b8244b69045b71e10..cb3d49eabffbe1f38af2c2dad798f104fd5fcef7 100644 (file)
@@ -13,7 +13,6 @@ class Material {
        private:
                GLuint progId;
                aiColor4D ambient, diffuse, specular;
-               ai_real shininess, reflectivity, refractiveIndex, opacity;
 
                struct Texture {
                        Texture(const aiString file, const aiScene &aiScene);