Add specular and normal mapping
authorLuke Lau <luke_lau@icloud.com>
Fri, 2 Nov 2018 11:32:54 +0000 (11:32 +0000)
committerLuke Lau <luke_lau@icloud.com>
Fri, 2 Nov 2018 11:32:54 +0000 (11:32 +0000)
commitba9c738e8660304aa0341eb44118e63502a4a009
treeb0291784a32e0ef217e6c3ea5cff24a33ea6ed0a
parent37cba564a96018a5500e942498d4e48c0ebe73ed
Add specular and normal mapping
main.cpp
material.cpp
material.hpp
model.cpp
normalfrag.glsl
texturefrag.glsl
texturevertex.glsl [new file with mode: 0644]
vertex.glsl