X-Git-Url: https://git.lukelau.me/?p=opengl.git;a=blobdiff_plain;f=texturefrag.glsl;h=35ef1ec6fcfa97c89415607490cc328b553d68ae;hp=83cce42cc72a6d42d97fbbda5d1e6761c0f80d57;hb=1043b5b05e00f830da26624eee8b25fb4dc4e4fc;hpb=ba9c738e8660304aa0341eb44118e63502a4a009 diff --git a/texturefrag.glsl b/texturefrag.glsl index 83cce42..35ef1ec 100644 --- a/texturefrag.glsl +++ b/texturefrag.glsl @@ -51,7 +51,6 @@ void main() { vec3 viewDir = normalize(viewPos - fragPos); vec3 reflectDir = reflect(-lightDir, normal); - vec4 specTex; if (material.hasSpecularMap) specTex = texture(material.specularMap, texCoord);