X-Git-Url: https://git.lukelau.me/?p=opengl.git;a=blobdiff_plain;f=normalfrag.glsl;h=f78fd811b96e889185d2a5b8e7615c0ffc75f9d7;hp=1683592f4a546c830a161286ed785d961826f60d;hb=ba9c738e8660304aa0341eb44118e63502a4a009;hpb=5a4d005b668b98d44ef20391ecddaf6bfc2ee70f diff --git a/normalfrag.glsl b/normalfrag.glsl index 1683592..f78fd81 100644 --- a/normalfrag.glsl +++ b/normalfrag.glsl @@ -19,6 +19,6 @@ void main() { vec4 lighting = (ambient + diffuse + specular) * lightColor; - FragColor = lighting * vec4(normalEye, 1); + FragColor = lighting * vec4((normal + 1) / 2, 1); }