X-Git-Url: https://git.lukelau.me/?p=opengl.git;a=blobdiff_plain;f=model.hpp;h=e7ad29cd2c9f97b0cf3b414c9e1c89aaf7d367b6;hp=ecc8842b7e3807d901d642dc721f572a8cd91b78;hb=9886c33eb8cd31f28234585718410cd51aef2a4c;hpb=b472351f3c80cec8c7e9ec30cb4c113c947c0ff7 diff --git a/model.hpp b/model.hpp index ecc8842..e7ad29c 100644 --- a/model.hpp +++ b/model.hpp @@ -32,18 +32,21 @@ class Model { float weights[4] = {1, 0, 0, 0}; }; + public: + Model(std::vector blendshapes, std::string neutral, Program p); + Model(const aiScene *scene, Program p); + void draw(Skybox skybox, const float tick) const; + struct Mesh { Mesh(const aiMesh *aiMesh, GLuint progId); GLuint progId, vao, numIndices; + GLuint vbos[6]; unsigned int materialIndex; BoneMap boneMap; const aiMesh &ai; + void updatePosBuffer() const; }; - public: - Model(const aiScene *scene, Program p); - void draw(Skybox skybox, const float tick) const; - class Node { public: Node(aiNode &aiNode, GLuint progId, AnimMap *animMap, std::set allBones, Node *parent); @@ -76,12 +79,17 @@ class Model { Node* find(const aiString name) const; Node* find(const std::string &name) const; - std::pair closestVertex(Model::Node &node, glm::vec3 a, glm::vec3 b, glm::mat4 parentTrans = glm::mat4(1)) const; + struct VertexLookup { + glm::vec3 pos; + int meshIdx, vertIdx; + float distance; + }; + VertexLookup closestVertex(Model::Node &node, glm::vec3 a, glm::vec3 b, glm::mat4 parentTrans = glm::mat4(1)) const; + + std::vector meshes; private: const Program program; - - std::vector meshes; Node *root; std::vector materials;