First pass at blendshapes
[opengl.git] / shapes.hpp
index a1a42ebc43800efb299310b88e5fd3bf258b726e..92cc8adb0882ecd6c3d3c54955bad6eb0a25d286 100644 (file)
@@ -111,3 +111,8 @@ constexpr glm::vec3 pyramid[18] = {
        glm::vec3(1, -1, -1),
        glm::vec3(1, -1, 1)
 };
+
+// TODO: Add a sphere
+/* constexpr std::vector<glm::vec3> sphere() { */
+       
+/* } */