Fix stupid typo
[opengl.git] / material.cpp
index a1d44beb6d07929865ee5309b6916f4ab109d951..00f98c21f2f87a02b7fba75085fae7c7b34fccd7 100644 (file)
@@ -62,7 +62,7 @@ Material::Texture::Texture(const aiString fileName, const aiScene &scene) {
 }
 
 void Material::bind() const {
-       if (ambientOcclusion != nullptr) {
+       if (albedo != nullptr) {
                glUniform1i(glGetUniformLocation(progId, "mat.albedoMap"), 0);
                glActiveTexture(GL_TEXTURE0);
                glBindTexture(GL_TEXTURE_2D, albedo->texId);