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Fix metal roughness texture on streaked metal material
[opengl.git]
/
image.hpp
diff --git
a/image.hpp
b/image.hpp
index caa951c4974e4b26187f2306dcd5b562d90a495b..5a75b0daa6add203c96c2f155ca44638c1ba0600 100644
(file)
--- a/
image.hpp
+++ b/
image.hpp
@@
-11,6
+11,7
@@
class Image {
public:
Image(const std::string &path);
class Image {
public:
Image(const std::string &path);
+ Image(const unsigned char *data, size_t length, const char *formatHint);
~Image();
unsigned char *data() const;
GLfloat width() const;
~Image();
unsigned char *data() const;
GLfloat width() const;
@@
-20,6
+21,7
@@
class Image {
GLenum type() const;
private:
#ifdef __APPLE__
GLenum type() const;
private:
#ifdef __APPLE__
+ void initWithImageRef(CGImageRef ref);
CFDataRef dataRef;
CGBitmapInfo info;
CGImageAlphaInfo alphaInfo;
CFDataRef dataRef;
CGBitmapInfo info;
CGImageAlphaInfo alphaInfo;