Fix metal roughness texture on streaked metal material
[opengl.git] / image.hpp
index b6d79201bffddcca414605ef7d11ef1ff6104146..5a75b0daa6add203c96c2f155ca44638c1ba0600 100644 (file)
--- a/image.hpp
+++ b/image.hpp
@@ -1,3 +1,6 @@
+#ifndef IMAGE_HPP
+#define IMAGE_HPP
+
 #include <iostream>
 #include <fstream>
 #ifdef __APPLE__
 class Image {
        public:
                Image(const std::string &path);
+               Image(const unsigned char *data, size_t length, const char *formatHint);
                ~Image();
-               unsigned char *data();
+               unsigned char *data() const;
                GLfloat width() const;
                GLfloat height() const;
+               GLenum format() const;
+               GLint internalFormat() const;
+               GLenum type() const;
        private:
                #ifdef __APPLE__
+               void initWithImageRef(CGImageRef ref);
                CFDataRef dataRef;
+               CGBitmapInfo info;
+               CGImageAlphaInfo alphaInfo;
+               CGColorSpaceRef colorSpace;
                GLfloat _width, _height;
+               size_t bitsPerComponent;
                #endif
 };
+
+#endif