13 Skybox(const Image img);
14 void draw(glm::mat4 proj, glm::mat4 view) const;
15 GLuint getTexture() const { return cubemapTexId; }
16 GLuint getIrradianceMap() const { return irradianceTexId; }
17 GLuint getPrefilterMap() const { return prefilterTexId; }
18 GLuint getBRDFMap() const { return brdfMapTexId; }
20 GLuint hdrTexId, cubemapTexId, irradianceTexId, prefilterTexId, brdfMapTexId;
21 GLuint captureFBO, captureRBO;
23 const Program program;
24 void generatePrefilterMap() const;
25 void generateBRDFMap() const;