Mipmapping
[opengl.git] / main.cpp
2020-02-18 Luke LauMipmapping
2020-02-18 Luke LauTidy up and get IK working cs7gv5-a2
2020-02-16 Luke LauIK is working!!!
2020-02-16 Luke LauWIP on inverse kinematics
2020-02-12 Luke LauLoad lights from model
2020-02-11 Luke LauDo boning and animation properly
2020-02-10 Luke LauAllow materials to not have some properties
2020-02-10 Luke LauNew skyboxes
2020-02-10 Luke LauLoad cameras and shuffle about model stuff
2020-02-10 Luke LauHandle opengl internal format + format in image.cpp
2020-02-09 Luke LauHandle loading of embedded textures
2018-11-27 Luke LauFinal project!
2018-11-27 Luke LauBones and skeletal animation
2018-11-20 Luke LauAdd extra skyboxes
2018-11-20 Luke LauAdd glTF PBR model loading
2018-11-19 Luke LauAdd specular component
2018-11-18 Luke LauImplement IBL diffuse part
2018-11-18 Luke LauPBR checkpoint
2018-11-08 Luke LauReflection
2018-11-06 Luke LauSkybox
2018-11-06 Luke LauStuff
2018-11-02 Luke LauTidy up
2018-11-02 Luke LauAdd specular and normal mapping
2018-10-31 Luke LauAdd basics of materials
2018-10-30 Luke LauObject hierarchies
2018-10-26 Luke LauWork on assignment 4
2018-10-15 Luke LauAllow upside-down(ish) camera angles
2018-10-15 Luke LauDo assignment 3 assignment-3
2018-10-12 Luke LauAdd belly to triangle
2018-10-12 Luke LauAdd solid shader and light cube thing
2018-10-11 Luke LauAdd Phong lighting phong
2018-10-09 Luke LauFix typo
2018-10-08 Luke LauAdd assignment 2 report
2018-10-08 Luke LauImplement proper movement and camera controls