Add specular and normal mapping
[opengl.git] / main.cpp
2018-11-02 Luke LauAdd specular and normal mapping
2018-10-31 Luke LauAdd basics of materials
2018-10-30 Luke LauObject hierarchies
2018-10-26 Luke LauWork on assignment 4
2018-10-15 Luke LauAllow upside-down(ish) camera angles
2018-10-15 Luke LauDo assignment 3 assignment-3
2018-10-12 Luke LauAdd belly to triangle
2018-10-12 Luke LauAdd solid shader and light cube thing
2018-10-11 Luke LauAdd Phong lighting phong
2018-10-09 Luke LauFix typo
2018-10-08 Luke LauAdd assignment 2 report
2018-10-08 Luke LauImplement proper movement and camera controls