Bones and skeletal animation
[opengl.git] / metallicroughness.py
index e4bf1b8d5595290824de5b493759e5a25cf07148..bc82363ec9a4eeb23b4df0e10edcb204d912a4a3 100755 (executable)
@@ -9,7 +9,7 @@ roughness = cv2.imread(sys.argv[2])
 roughness[:,:,0] = 0
 roughness[:,:,2] = 0
 
-metallic[:,:,0] = 0
 metallic[:,:,1] = 0
+metallic[:,:,2] = 0
 
-cv2.imwrite(sys.argv[3], roughness + metallic)
+cv2.imwrite(sys.argv[3], metallic + roughness)